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RubyTet 0.0.6 Release and the KibaBase Release Schedule

July 18, 2009

RubyTet 0.0.6 is out!
Player visable changes in this release added score tracking. You now have the capability to track high scores across gaming sessions. Also, if you accidently deleted your score file, it will recreate a new score file.
As for under the hood change, RubyTet is starting its migration to the Kibabase framework. The lib [...]

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Spring Break Hackathon Postmortem

April 12, 2009

With Saturday ending in disaster since I got found out by my father that I been coding late at night, this effectively end my experiment. Although I didn’t achieve what I originally intended, I did actually end up achieving the 28 hours work week. If it was has goes as planned, I would actually be [...]

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Spring Break Hackathon Day Seven

April 11, 2009

The hackathon produced a release after seven day of hacking! RubyTet is released. You download a package here.
One hour was mostly spent time updating README, CHANGES, and making sure that there was no bugs in RubyTet. After that, the game is released to the world. This is the second release of the game.
The next three [...]

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Spring Break Hackathon Day Four

April 8, 2009

So what did I do for Tuesday? I spent three hours hacking RubyTet. As for Space Fighter Ace, I must say that project didn’t go much anywhere. So RubyTet got most of the love. Even in the final hour, I still hack RubyTet until halfway to finishing my session. Then, I simply begin work on [...]

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Spring Break Hackathon Day Three

April 7, 2009

Last night, I completed my 4 hours coding session after what seem like forever. There isn’t much to talk about either. Not even rbpong got updated. That day, I simply worked on my two main game projects, rubytet and space fighter ace. Both of which I incurred new challenges.
For Space Fighter Ace, I spent 3/4 [...]

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A Free Software Business Model for Space Fighter Ace

April 7, 2009

I promised I’ll answer shawn42’s challenge in the first mailbag edition that I will explain and outline a business model for the future, usually involving free software or copyfree software. As it turned out, I acutally did this already for Space Fighter Ace, an upcoming online shoot-em up game. Unfortunately the business plan for the [...]

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Spring Break Hackathon Day Two

April 6, 2009

This report is late, but better late than never. So I managed to accomplish yet another 4 hours of coding. This time, I spent most of the time between SpaceFighterAce and Rubytet, three hours. The last hours is fun coding time, during which I worked on updating rbpong and writing git-downloader. Still, coding has just [...]

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Spring Break Hackathon Day One

April 4, 2009

This Saturday marked the first work day of my 28 hours work week. Without much fanfare, I went out and accomplish the 4 hours, mostly done at night.
This is what I have accomplished so far.
1. I started the git-downloader project(I wish I have better names for this project), a script that clone code repoistory, package [...]

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