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Spring Break Hackathon Postmortem

April 12, 2009

With Saturday ending in disaster since I got found out by my father that I been coding late at night, this effectively end my experiment. Although I didn’t achieve what I originally intended, I did actually end up achieving the 28 hours work week. If it was has goes as planned, I would actually be [...]

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Spring Break Hackathon Day Seven

April 11, 2009

The hackathon produced a release after seven day of hacking! RubyTet is released. You download a package here.
One hour was mostly spent time updating README, CHANGES, and making sure that there was no bugs in RubyTet. After that, the game is released to the world. This is the second release of the game.
The next three [...]

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Spring Break Hackathon Day Two

April 6, 2009

This report is late, but better late than never. So I managed to accomplish yet another 4 hours of coding. This time, I spent most of the time between SpaceFighterAce and Rubytet, three hours. The last hours is fun coding time, during which I worked on updating rbpong and writing git-downloader. Still, coding has just [...]

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Spring Break Hackathon Day One

April 4, 2009

This Saturday marked the first work day of my 28 hours work week. Without much fanfare, I went out and accomplish the 4 hours, mostly done at night.
This is what I have accomplished so far.
1. I started the git-downloader project(I wish I have better names for this project), a script that clone code repoistory, package [...]

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