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Fast Forwarding to RubyTet 0.1.5

April 4, 2010
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RubyTet 0.1.5 is out!
Rubytet 0.1.4, which introduce a more fancy user interface for managing interfaces is only days later, replaced by version RubyTet 0.1.5 on April’s Fool. In this version of RubyTet, I introduced a subtle gameplay modification allowing yellow gems to cancel out red gems. While it does work in unit tests,it is my misfortune that I [...]

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RubyTet 0.1.3 Release

March 22, 2010
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RubyTet 0.1.3 is out!
Due to the fact that the planned feature is rather small, this version/iteration doesn’t take much time to produce. Mainly, you can now cycle backward with shapes using the end key. This give you a longer survival chance.
Future iteration on the gameplay key issue may involves rotation jumping, for players who are [...]

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RubyTet 0.1.2 Release

March 19, 2010
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RubyTet 0.1.2 is out!
Blocks, which used to be previously unthemed, can now be themed via programming. That mean each themes in RubyTet can now be themed in different ways, not just have its images replaced. In the future, maybe everything that can be themed will be programmed, opening up a lot of possibility for visual eye-candy.
That’s it [...]

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The Rubygame Book Part 1 to Part 6

September 30, 2009

It is my pleasure to announce the complete rewrite of part 1 through part  6 of The Rubygame Book. This rewrite of the book restart the tutorial to focus immensely more on the foundation. While this mean some of the most immediate gratifying parts are gone, the new tutorial include some new tricks and tips [...]

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RubyTet 0.0.6 Release and the KibaBase Release Schedule

July 18, 2009

RubyTet 0.0.6 is out!
Player visable changes in this release added score tracking. You now have the capability to track high scores across gaming sessions. Also, if you accidently deleted your score file, it will recreate a new score file.
As for under the hood change, RubyTet is starting its migration to the Kibabase framework. The lib [...]

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A RubyTet Release

May 30, 2009
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Once again, I made a new release of RubyTet some time ago. RubyTet is now in its 4th release. I am very happy to say that we’re seeing the next generation of RubyTet taking shape by the addition of new gameplay element, the yellow gem.
This yellow gem impedes people from being able to complete a [...]

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RubyTet Release and Future Directions

May 3, 2009
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Rubytet 0.0.3 has been released. This version further polishes the execution of games with lot of minor changes. You can download it here.
From the CHANGES file:
==0.0.3==
-You can now rotate using the up arrow key instead of the space key
-Playfield location can now change
-Down key goes down faster not instant. Use space instead to do instant [...]

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