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RubyTet 0.1.6

April 5, 2010
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RubyTet 0.1.6 is out!
Since it was a simple and minor change to add the quit button, which will return you to game menu, it only took a few days to release a new version. For the next version of the game, I am working on red gem driller gameplay feature, which will dig its way [...]

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Fast Forwarding to RubyTet 0.1.5

April 4, 2010
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RubyTet 0.1.5 is out!
Rubytet 0.1.4, which introduce a more fancy user interface for managing interfaces is only days later, replaced by version RubyTet 0.1.5 on April’s Fool. In this version of RubyTet, I introduced a subtle gameplay modification allowing yellow gems to cancel out red gems. While it does work in unit tests,it is my misfortune that I [...]

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RubyTet 0.1.3 Release

March 22, 2010
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RubyTet 0.1.3 is out!
Due to the fact that the planned feature is rather small, this version/iteration doesn’t take much time to produce. Mainly, you can now cycle backward with shapes using the end key. This give you a longer survival chance.
Future iteration on the gameplay key issue may involves rotation jumping, for players who are [...]

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RubyTet 0.1.2 Release

March 19, 2010
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RubyTet 0.1.2 is out!
Blocks, which used to be previously unthemed, can now be themed via programming. That mean each themes in RubyTet can now be themed in different ways, not just have its images replaced. In the future, maybe everything that can be themed will be programmed, opening up a lot of possibility for visual eye-candy.
That’s it [...]

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Twitter Updates for 2009-07-14

July 14, 2009

push lot of bioworld stuff to github #

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Twitter Updates for 2009-07-13

July 13, 2009

Today, I worked on generalizing bioworld's generator box into a progress bar #
working on rubytet's module package #

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Twitter Updates for 2009-07-12

July 12, 2009

Worked on getting Bioworld to draw. However, there is no drawing #
After a quick logical inference, I made it DDDDDDDDDDRAW! woot! #

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Twitter Updates for 2009-07-11

July 11, 2009

Yesterday, I also worked on bioworld, but in a moving car. #

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Twitter Updates for 2009-07-10

July 10, 2009

Start work on bioworld #
Taking a little break to eat some lunch #
Good lunch. Accidently reset my timer. Opps. #
An hour of programming bioworld is accomplished #
I finished doing chapter 7 of Head First Rails #
Actually, last night, I finished chapter 6 of Head First Rails, not chapter 7 #
Working on RubyTet #

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Twitter Updates for 2009-07-09

July 9, 2009

Did work on rubytet #

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