July 18, 2009
RubyTet 0.0.6 is out!
Player visable changes in this release added score tracking. You now have the capability to track high scores across gaming sessions. Also, if you accidently deleted your score file, it will recreate a new score file.
As for under the hood change, RubyTet is starting its migration to the Kibabase framework. The lib [...]
July 14, 2009
push lot of bioworld stuff to github #
Powered by Twitter Tools.
July 13, 2009
Today, I worked on generalizing bioworld's generator box into a progress bar #
working on rubytet's module package #
Powered by Twitter Tools.
July 12, 2009
Worked on getting Bioworld to draw. However, there is no drawing #
After a quick logical inference, I made it DDDDDDDDDDRAW! woot! #
Powered by Twitter Tools.
July 11, 2009
Yesterday, I also worked on bioworld, but in a moving car. #
Powered by Twitter Tools.
July 10, 2009
Start work on bioworld #
Taking a little break to eat some lunch #
Good lunch. Accidently reset my timer. Opps. #
An hour of programming bioworld is accomplished #
I finished doing chapter 7 of Head First Rails #
Actually, last night, I finished chapter 6 of Head First Rails, not chapter 7 #
Working on RubyTet #
Powered by Twitter [...]
July 9, 2009
Did work on rubytet #
Powered by Twitter Tools.
July 8, 2009
Worked on bioworld's event handling and the base module..got screen loading and quit ability #
Finished reading chapter 5 of Head First Rails #
Powered by Twitter Tools.
July 7, 2009
Working on my homepage… #
ah….uber clean homepage: http://kibabase.com #
working on rubytet #
my coding productivity slow to a crawl as I try to figure out how to test a command line app #
RubyTet coding session finished without much fanfare #
Finish reading Head First Rails chapter 4…. #
Powered by Twitter Tools.
July 6, 2009
Finished one hour work unit for bioworld. Was about to finish the module system, which differ a lot from the system that is used in rubytet #
Learning rails at this late hour… #
finished chapter 3 #
Powered by Twitter Tools.